Computer games will soon feature characters with lifelike faces, a games
developer has said.
David Kunkler, a producer for
Obsidian
Entertainment, said in "another year or two" the company would be
able to simulate a human face accurately. At the moment, graphics technology is
not advanced enough to provide realistic faces.
This leads to the so-called 'uncanny valley' effect, where characters are
almost, but not quite, realistic.
"They look strange - they're too close to real, but not quite real," Kunkler
said.
Techniques of 'motion capture' - which sense the movements of actors and
apply them to virtual characters - are, however, becoming more advanced, which
will allow game makers to perfect expressions and movements.
"That's when we're going to be able to fool the player into thinking: 'this
is a real actor', and that's when we're going to move to emotional content in
games," Kunkler said.
He made his comments in an
interview with the
Digital
Planet programme on the BBC World Service
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