Universities aiming to bring better artificial intelligence to video games
Playing computer games could become a lot more realistic following a major research project being carried out at the University of Essex.
The researchers aim to make the computer-controlled non-player characters (NPCs) in computer games more ‘intelligent’ so they behave more like humans.
Professor Simon Lucas, who is leading the project through Essex University’s School of Computer Science and Electronic Engineering, said: "This research will lead to a more robust type of intelligent behaviour.
"For players of video games it has the potential to give NPCs the 'wow factor' as they behave in more human-like and realistic ways, taking the player by surprise with their intelligence and empathy.”
The joint research project between Essex, Imperial College and Bradford universities is focusing on making artificial intelligence smarter, easier to use and more adaptable for games programmers.
The Engineering and Physical Sciences Research Council is putting £1m towards the funding of the three-year project.
Professor Lucas said there “are significant challenges to overcome” but that the potential for video games is huge.
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