A game that feels like it’s been in development for an eternity,
Stalker:
Shadow of Chernobyl arrives several years late and therefore has a lot to
live up to.
So as with all over-hyped projects, surely it’s an absolute disaster and the
bags of development money should have been better spent on buying dinner for the
local old folks’ home, right?
Well actually no, Mr Cynical - we’re pleased to say that this dark and
nefarious shooter is a visceral gaming treat.
Slightly more complex than your average first-person shooter (FPS),
Stalker
takes you to the infamous Ukrainian disaster zone where plenty of valuable
scraps have been carelessly left around. As you do your bit for the environment
by cleaning up such litter, you begin to discover that it’s not quite as
deserted as you were led to believe.
When we say more complex than usual, we’re referring to the slight genre
hopping within the game; there’re elements of stealth and role-playing in there,
and refreshingly it doesn’t follow a linear path and allows you to explore huge
chunks of the area.
The attention-grabbing feature is how dark and eerie the playing environment
feels. It’s really quite terrifying, and you’ll quickly feel transfixed in an
area of Ukraine that 99 per cent of the population would rather not venture to.
The graphics are extremely impressive, with excellent lighting effects and a
mixture of run-down buildings and dying forests. Adding to these atmospheric
touches is your Geiger counter, which makes that unmistakable sound, alerting
you to the level of radioactive danger surrounding you.
Of course, it wouldn’t be a first-person shooter without some bizarre
creatures to point your crosshair at, and the combat is inspired fun. Its main
strength lies in the artificial intelligence, as the battles are more aggressive
than other FPS games.
But in the midst of warfare, the sense of balance between enemies attacking
you all-guns-blazing and holding back to assess the situation is beautifully
handled. There are plenty of non-playable characters as well, who have decided
that living in the midst of a radioactive alien-infested site is the best place
for business. Interacting with these oddballs is part of the game’s charm.
Stalker
does have its problems though, although one of them is both a strength and
weakness. As aforementioned, the size of the area and the non-linear format
offers an unusual and unique playing experience, but sometimes it means that you
can get a bit baffled as to what you’re meant to be doing. This isn’t too
frustrating at first but after playing for a while it begins to gripe.
There are also a few bugs, and we’re not referring to nuclear-resistant
cockroaches. Naturally the better the spec, the smoother the gaming - a 1986
Russian PC won’t suffice for this adventure, you’ll need a more potent binary
beast to play this.
So it’s not without its flaws but we found ourselves completely hooked by
Stalker's twisted world, and any
Half Life or
Halo fan should snap it up before
the next nuclear winter.
Vista compatible: Yes (with downloadable update)
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