Braid first appeared on Microsoft's online store for the Xbox 360 last year,
before making its way to PCs. You won't find a physical CD version on the
shelves of your local high street shops, but many of the big-name game download
sites are currently selling the game for less than a tenner – try
Steam,
Impulse
or
Gamer's
Gate, for instance.
On the surface, Braid is a classic platform game and features many of the
genre's standby themes. Your character, Tim, is lumbered with the age-old task
of rescuing a princess from a castle, while gameplay essentially involves
navigating two-dimensional sideways-scrolling environments horizontally and
vertically, jumping over gaps, climbing ladders, collecting keys to open doors
and avoiding or killing baddies.
The game is certainly influenced by – or is possibly even a comment on – lots
of classic retro games, referencing everything from Super Mario Brothers to the
original puzzle game itself, the jigsaw. But it does so with an original and
sometimes wilfully obscure twist.
Braid's main quirk is that it allows you to muck about with time. At first
this just means that you can 'rewind' time to avoid an in-game death. But each
level takes the time/space mechanic and tampers with it to present the player
with a fresh challenge. In some levels, certain objects become immune to your
rewinding ability, for example, while in others you need to work in co-operation
with a 'shadow' Tim left over from the previous rewind.
Each challenge demonstrates an astonishing level of depth that the game's
otherwise simple structure belies. Soothingly beautiful music and artwork are
all part of the experience, and serve as a reminder that games don't always need
flashy 3D graphics and a pumping surround soundtrack to be great.
To say that Braid is a masterpiece would be to overlook its obvious flaws.
It's very short, even considering its budget price. It's also probably not
everyone's cup of tea. Some people may just find themselves frustrated by the
harder puzzles or annoyed by the game's self-conscious artiness.
That said, there are very few releases that can match it for originality,
creativity and sheer playability.
Reader comments